"We feel like we are leaving 15 plays out there every game...."
Well, genius, snap the damn ball.
https://youtu.be/-ItGPSIA7hg
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"We feel like we are leaving 15 plays out there every game...."
Well, genius, snap the damn ball.
https://youtu.be/-ItGPSIA7hg
Getsy, it's more like twenty.
Did he tell Moorhead? May be the one to explain this to
Delete
I couldn't post it either 7.
They ain't changing the offense. It's full speed ahead and damn the torpedoes. We will look like hot garbage vs AU. Get ready.
https://i.postimg.cc/Rh7PQszS/286_E0...17_FF9_AD8.jpg
Awesome... no reason to change a thing
Where the heck did we find these clowns
I just don't understand how the concept of designed handoffs to the running backs is controversial to our staff.
They’re basically saying 17 this season.
Wouldn't read too much into this... Murray say big changes coming Saturday, right?
You know the definition of insanity...
It kills me when he says it’s a system that works. Every system works with the correct personnel. A hospital works with doctors and nurses. A law office works with secretaries and lawyers. But a hospital run by lawyers and a law firm run by doctors would be totally useless. We have the tools to be successful but not within this offense.
Oh I know. But until we quit checking w me and not getting the call until 5 secs out line is going to keep looking like shit. They don't even have time to make a line call after the defense shifts out of their first look. That could change. It won't happen but it would help.
His receiver left at least one TD out there.
Wouldn't read anything into this. Who tells their opponent they're gonna call more designed runs? Should we also tell them our signals and snap count too?
It honestly depends on why the offense is working. Is one Oline missing a block that blows up the play? Is WR just dropping wide open passes? If those are the reasons then it is purely on players executing the play. If the play is just getting blown up then it is on the play calling, kind of like sending Holloway up the middle repeatedly.
I rewatched the game and yes, in 1st half it was exactly as you've described. 1 person, sometime 2, missed assignments and killed drives. And there were a few drops. Fitz was pretty dead on in 1st half and early 3rd qtr. It reminded me a lot of early 2016 with a lot of these same players. Key mistakes by 1 person to kill drives or momentum, or a dropped pass. I actually came away feeling a tad better about the O ... just a tad ... we'll see. We are losing our composure as game remains close towards the end of games tho ... then it all unravels.
On D ... we ain't playing as good as everyone thinks. Leo and Cole both had poor games. Our DBs got whupped by FL WRs all night long and couldn't shed their blocks. Our backend D just isn't that physical. And they don't cover real well either. Franks completed 67%. We had NO 3 & outs the other night. We've been lucky so far ... we haven't played a really good offense yet. If we don't get some things fixed and get more physical, we gonna get smoked when we do play a good O.
The funniest thing to me is the Kylin vs. Aeris switch.
'Kylin is clearly the more talented RB, but our moron coach will always defer to the more experienced guy. Who cares who the better pass blocker is, I want a RB to run!'
'Put Aeris in! Kylin clearly can't pass block and it's killing us.'
Of all the things Moorhead has done, this has pissed me off the most. To replace Aeris to me, Kylin would've had to be WAY better than him, and he ain't. Is he faster ... yes. But he don't have the vision, can't shed the tackles, and can't pass block either.
If we give Aeris the ball 40% of the time in last 2 games, we win those games. And if he plays 75% of the snaps, we also complete more passes.